Event Creator
Gandy's Nextbots · build your own nightmare
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Admin
BEFORE YOU BEGIN
Sign in with mod.io
Your events are published on mod.io under your account. Enter your email, we send you a code, paste it here.
How an event works
- Name it and set how long it lasts. Optional: a hint under the timer at the top of the view and a chase sound that plays while a nextbot hunts someone.
- Build the timeline. Add effects and set when each starts. Fog rolls in at 0s, the lights die at 5s, a face appears at 12s... A Wait holds everything after it until it's over.
- End effects clean up when the event is over: lights back on, images removed, sounds stopped.
- Publish. You get a mod ID. In the game, type it in the custom event menu to launch your event.
Your work is saved in this browser as you go, so a reload doesn't lose it.
STEP 1
The event
Sounds while it runs optional
STEP 2
Timeline 0
Everything that happens during the event. Drag the handle to reorder, click a card's summary to open or close it.
Nothing happens yet. Add the first effect.
STEP 3
When it ends 0
Runs when the event is over or cancelled. Undo what you changed: lights on, images removed, looping sounds stopped.
No end effects yet.
STEP 4
Publish
Checks your event, packs it and puts it on mod.io.
YOUR EVENTS
Pick an event to edit
Everything you published with this account.
EDITING
Event Name
THE EVENT
Name and length
Sounds leave empty to keep the current ones
TIMELINE
Timeline 0
Click a card's summary to open it.
No effects yet.
WHEN IT ENDS
End effects 0
Runs when the event is over or cancelled.
No end effects yet.
SAVE
Update on mod.io
Uploads a new version. Players get it the next time the event is launched.